This paper presents the design and development of an innovative interactive robotic system to enhance audi- ence engagement using character-like personas. Built upon the foundations of persona-driven dialog agents, this work extends the agent’s application to the physical realm, employing robots to provide a more immersive and interactive experience. The proposed system, named the Masquerading Animated Social Kinematics (MASK), leverages an anthropomorphic robot which interacts with guests using non-verbal interactions, in- cluding facial expressions and gestures. A behaviour generation system based upon a finite-state machine structure effectively conditions robotic behaviour to convey distinct personas The MASK framework integrates a perception engine, a behaviour selection engine, and a comprehensive behaviour library to enable real-time, dynamic interactions with minimal human intervention in behaviour design. Throughout the user subject studies, we examined whether the users could recognize the intended character in both personality- and film-character- based persona conditions. We conclude by discussing the role of personas in interactive agents and the factors to consider for creating an engaging user experience.
Choose Persona
Choose Persona
Number of Participants | Extroverted Persona | Introverted Persona | Sum |
---|---|---|---|
Agreeable Persona | Extroverted and Cooperative (13) | Introverted and Cooperative (13) | 26 |
Disagreeable Persona | Extroverted and Uncooperative (13) | Introverted and Uncooperative (13) | 26 |
Sum | 26 | 26 | 52 |
Minions | Cowardly Lion | Scrooge | Spock | Total | 27 | 27 | 27 | 27 | 108 |
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In the quest to embed robots with distinct personas, we introduce a persona infuser that constructs a behavior database. This database, acts as a blueprint for persona-driven behavior, encoding all possible combinations of states, observations, and transitions by large language models.
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Graph Visualization
@ARTICLE{10643257,
author={Park, Jeongeun and Jeong, Taemoon and Kim, Hyeonseong and Byun, Taehyun and Shin, Seungyoun and Choi, Keunjun and Kwon, Jaewoon and Lee, Taeyoon and Pan, Matthew and Choi, Sungjoon},
journal={IEEE Robotics and Automation Letters},
title={Towards Embedding Dynamic Personas in Interactive Robots: Masquerading Animated Social Kinematic (MASK)},
year={2024},
volume={9},
number={10},
pages={8826-8833},
keywords={Robots;Engines;Behavioral sciences;Libraries;Databases;User experience;Kinematics;Social HRI;gesture;posture and facial expressions;design and human factors},
doi={10.1109/LRA.2024.3447470}}